最近Steam實在太多特價商品了,而獨立遊戲最近比較符合我的胃口
所以接下來我只要有破關或是想寫就會把一些心得給大家分享一下
畢竟台灣對這些遊戲的心得跟感想實在太少了
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Cthulhu Saves the World 是 Zeboyd Games 出版的古早味RPG
除了一反英雄才是王道的劇情跟主角外,令人噴飯的對話、
隊伍夥伴及超展開的劇情才是本遊戲的賣點
戰鬥系統方面可圈可點
除了標準回合制以外,還有Combo連技系統,使得怪物的攻擊會越來越強
就算打王也不能稱到第十回合(實際上玩Normal難度最後一個王我也才打了五回合)
夥伴的技能選擇跟戰鬥配置就變得很重要
而升級時每次都有兩個選項可以選,有可能是新的招數或屬性加強
端看玩家的策略而定,而不同的夥伴也會有不同的合體技
整體玩起來還算有意思
比較可惜的是雖然HP每次戰鬥結束都會補滿,
但使得回復有限的MP就變成有點綁手綁腳,雖然可以選擇戰鬥後增加MP回復的技能
不過總是讓人覺得有點麻煩,後期的敵人如果沒有好好配置還蠻容易滅團的
--
其他方面就稍嫌普通了點,不過整體的感覺既有現代RPG的風格(快速、方便)
畫面跟節奏又像早期的RPG一樣,以台幣30元的遊戲來說沒什麼好挑剔的
就是個輕鬆玩的RPG搂:)
Gill's song
Bard's song will remain
2011年12月26日星期一
2011年12月18日星期日
見不得的,說不得的,夢見的,想說的
2011年即將要結束了
五月天跟蘇打綠兩張專輯也才剛發售完畢
可惜我已不在年輕
五月天歌詞裡那年少曾經作過的美夢,嚮往卻無能為力
有時候,我甚至懷疑所謂愛情的模樣,是不是就停在那一年的五月天裡
這些年經過的,是妥協,是現實,是後悔,是無奈
因為傷過人,被傷害過,所以更小心,更寬容,也更堅強
可惜,愛情裡有太多無奈,只好把你寫在我的歌裡
--
見不得的,說不得的,夢見的,想說的
盡是無奈,盡是思念
五月天跟蘇打綠兩張專輯也才剛發售完畢
可惜我已不在年輕
五月天歌詞裡那年少曾經作過的美夢,嚮往卻無能為力
有時候,我甚至懷疑所謂愛情的模樣,是不是就停在那一年的五月天裡
這些年經過的,是妥協,是現實,是後悔,是無奈
因為傷過人,被傷害過,所以更小心,更寬容,也更堅強
可惜,愛情裡有太多無奈,只好把你寫在我的歌裡
--
見不得的,說不得的,夢見的,想說的
盡是無奈,盡是思念
2011年11月24日星期四
Kindle fire Root 與 安裝Android market 心得
經過漫長的等待,Kindle fire總算是在昨天到貨了(其實是我出國玩的關係)...
而由於Amazon很機車的限定
一鍵購買的信用卡發卡行、地址及IP都要在美國本土的情況下
若是不進行Root,這台kindle fire就只能是台閱讀器
而Kindle fire才上市不久,其實不少人就開始著手於破解的工作
更因為台灣與大陸的人買Kindle fire的人又是少數中的少數
使得初次破解Root的我異常的...無奈
總之開始講解如何Root!!
--
先照著這篇設定安裝SDK套件(應該是這樣叫吧),然後再照著這篇作
有裝SuperOneClick 還是比較方便的,如果要unroot的話
(另外的完整教學,可以看影片 http://www.androidsphere.net/2011/11/19/how-to-root-kindle-fire/ )
--
接著就是安裝Android market
說實在的,卡在這裡兩個小時的我跟白痴一樣
因為外國的資訊是直接下載安裝程式套件後,再安裝Android market 就可以開始下載
Amazon market沒有的程式,但是我們沒有辦法安裝套件
這裡其實就用 指令 adn Install 程式名.apk 直接裝近Kindle fire , 再依國外網站指示安裝即可
我是安裝 go launcher ex,然後再安裝即可
希望大家安裝順利瞜
--
如果有中文輸入的教學就更好了....
2011年10月25日星期二
Orcs must die
這是一個結合影牢系列,地層守護者,還有一點動作射擊的陷阱佈置遊戲
遊戲當中隨著關卡的進行,玩家每關都會獲得新的陷阱或技能
一般而言,越後面的是越黃越暴力,而隨著遊戲進行也會有技能樹的展開
但這個技能樹每關都必須重新開始點,而且只能從三個系別當中選一個來用
分成無雙系,陷阱系,還有後面才能學得的知識系(我懶得去找英文來對照了)
--
而在普通模式下每個關卡都會給予評等,
沒有讓任何一個獸人通過就可以拿到四顆星(其實是獸人骷顱)
速度則佔了一顆星
我建議就是先過關,後面的道具拿到之後再回來碾殺即可
--
其實一路過關沒什麼太大問題,其中一關剛拿到天井陷阱的
使用路障將路口全面堵住配合弓箭手即可輕鬆過關,緩慢陷阱
原則上,緩慢陷阱,弓箭手,就可以解決大部分的關卡
路口處則使用緩慢陷阱配合斧頭牆增加Combo
關卡上其實需要使用移位陷阱的關卡很少,基本上殺了對方就對了
在前幾關面對Orc的時候記得配戴相對應的法具,就可以輕鬆過關
--
最後一關則是媚惑香菇連發就對了,初期如何累積資金就看你的實力了
從四方過來的前四波一定要想辦法累積資本跟弓箭手,然後試著媚惑到Orc
中間那波豺狼人可以試著用炸彈假人混過去,
實際上炸彈假人可以大幅減低失誤率,這關建議使用
--
Nightmare模式...還沒破,不過沒有休息時間,如果敵人量變大那也代表你能力也變強
看論壇上的人目前沒問題,有破的話再發表瞜
--
遊戲當中隨著關卡的進行,玩家每關都會獲得新的陷阱或技能
一般而言,越後面的是越黃越暴力,而隨著遊戲進行也會有技能樹的展開
但這個技能樹每關都必須重新開始點,而且只能從三個系別當中選一個來用
分成無雙系,陷阱系,還有後面才能學得的知識系(我懶得去找英文來對照了)
--
而在普通模式下每個關卡都會給予評等,
沒有讓任何一個獸人通過就可以拿到四顆星(其實是獸人骷顱)
速度則佔了一顆星
我建議就是先過關,後面的道具拿到之後再回來碾殺即可
--
其實一路過關沒什麼太大問題,其中一關剛拿到天井陷阱的
使用路障將路口全面堵住配合弓箭手即可輕鬆過關,緩慢陷阱
原則上,緩慢陷阱,弓箭手,就可以解決大部分的關卡
路口處則使用緩慢陷阱配合斧頭牆增加Combo
關卡上其實需要使用移位陷阱的關卡很少,基本上殺了對方就對了
在前幾關面對Orc的時候記得配戴相對應的法具,就可以輕鬆過關
--
最後一關則是媚惑香菇連發就對了,初期如何累積資金就看你的實力了
從四方過來的前四波一定要想辦法累積資本跟弓箭手,然後試著媚惑到Orc
中間那波豺狼人可以試著用炸彈假人混過去,
實際上炸彈假人可以大幅減低失誤率,這關建議使用
--
Nightmare模式...還沒破,不過沒有休息時間,如果敵人量變大那也代表你能力也變強
看論壇上的人目前沒問題,有破的話再發表瞜
--
2011年10月11日星期二
Ulitma 八大美德
Hmm..我怕這些網站倒的倒傷的傷,備分一下
如果我有空會來寫一下心得的
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http://uo.stratics.com/content/virtues/book_of_virtues.shtml
http://wiki2.gamer.com.tw/wiki.php?n=6667:%E5%85%AB%E5%A4%A7%E7%BE%8E%E5%BE%B7&ss=30534
What makes the Ultima Universe unique to any other game on the market today? Easy - It's philosophy of ethics that it instills in the people that play it. In no other virtual world will you find the need to decide between justly taking a thief into custody or compassionately letting him go so that he can bring stolen bread to his starving children. And in no other place will you feel compelled to fight for or struggle against the principles that these virtues represent. Ultima Online will be not just a game now, but a living world full of cultural and philosophical differences for you to struggle with. With that in mind, we present you with a breakdown of the Principles and Virtues of Ultima.
First, we begin with the contents of a book found within the world of Ultima Online, simply called Virtue by Lord British (also found in our Books Section:
如果我有空會來寫一下心得的
--
http://uo.stratics.com/content/virtues/book_of_virtues.shtml
http://wiki2.gamer.com.tw/wiki.php?n=6667:%E5%85%AB%E5%A4%A7%E7%BE%8E%E5%BE%B7&ss=30534
What makes the Ultima Universe unique to any other game on the market today? Easy - It's philosophy of ethics that it instills in the people that play it. In no other virtual world will you find the need to decide between justly taking a thief into custody or compassionately letting him go so that he can bring stolen bread to his starving children. And in no other place will you feel compelled to fight for or struggle against the principles that these virtues represent. Ultima Online will be not just a game now, but a living world full of cultural and philosophical differences for you to struggle with. With that in mind, we present you with a breakdown of the Principles and Virtues of Ultima.
First, we begin with the contents of a book found within the world of Ultima Online, simply called Virtue by Lord British (also found in our Books Section:
Within this world live people with many different ideals, and this is good. Yet what is it within the people of our land that sorts out the good from the evil, the cherished form the disdained? Virtue, I say it is, and virtue is the logical outcome of a people who wish to live together in a bonded society. For without Virtues as a code of conduct which people maintai(n) in their relations with each other, the fabric of that society will become weakene(d.) For a society to grow and prosper for all, each must grant the others a common base of consideration.With that in mind, we look further into the meaning of each Principle and Virtue. Read on and enjoy.
I call this base the Virtues. For though one person might gain personal advantage by breaching such a code, the society as a whole would suffer.
There are three Principle Virtues tha(t) should guide people to enlightenment. These are: Truth, Love, and Courage. From all the infinite reasons one may have to found an action, such as greed or charity, envy or pity, the three Principle Virtues stand out.
In fact all other virtues and vices can be show(n) to be built from these principle(s) and their opposite corruption's of Falsehood, Hatred an(d) Cowardice. These three Principles can be combined in eight ways, which I will call the eight virtues. The eight virtues which we should build our society upon follow.
Truth alone becomes Honesty, for without honesty between our people, how can we build the trust which is needed to maximize our successes.
Love alone becomes compassion, for at some time or another all of us will need the compassion of others, and most likely compassion will be shown to those who have shown it.
Courage alone becomes Valor, without valor our people will never reach into the unknown or to the risky and will never achieve.
Truth tempered by Love gives us Justice, for only in loving search for the truth can one dispense fair Justice, rather than create a cold and callous people.
Love and Courage gives us Sacrifice, for a people who love each other will be willing to make personal sacrifices to help others in need, which one day, may be needed in return.
Courage and Truth give us Honor, great knights know this well, that chivalric honor can be found by adhering to this code of conduct.
Combining Truth, Love and Courage suggest the virtue of Spirituality the virtu(e) that causes one to be introspective, to wonder about ones place in this world and whether one's deeds will be recorded as a gift to the world or a plague.
The final Virtue is more complicated. For the eighth combination is that devoid of Truth, Love or Courage which can only exist in a state of great Pride, whic(h) of course is not a virtue at all. Perhaps this trick of fate is a test to see if one can realize that the true virtue is that of Humility. I feel that the people of Magincia fail to see this to such a degree that I would not be surprised if some ill fate awaited their future.
Thus from the infinite possibilities which spawned the Three Principles of Truth, Love and Courage, come the Eight Virtues of Honesty, Compassion, Valor, Justice, Sacrifice, Honor, Spirituality, and Humility.
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